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1. Lag Hunter: Episode 2 - in EVE General Discussion [original thread]
I tried, but can't seem to get on the server. And for those complaining about versions, the servers can run completely different versions. I'm sure sisi server will NOT run the same code TQ runs. And yet they can use the same client if the protoc...
- by Imhotep Khem - at 2010.01.26 01:44:00
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2. Hunting the lag monster - in EVE General Discussion [original thread]
Why not have a test client. One that CCP can send commands to, and that will automatically connect to and load the server at a time of CCPs choosing. I know there are security issues. I know CCP needs the distributed power of all the clients to lo...
- by Imhotep Khem - at 2010.01.07 01:22:00
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3. TITAN CLOSE TO DIE - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: John Blackthorn From a business standpoint ccp does not want to admit how difficult it is to manage the bandwidth requirements when you have 500-1000 people in a single system. The amount of objects that need to be tracked, ...
- by Imhotep Khem - at 2010.01.06 23:10:00
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4. Graphics lag or lagspikes ? - in Issues, Workarounds & Localization [original thread]
I'm running a Radeon X1950 Pro. I get freezes when I start warp and when I exit warp. Haven't done much else so I don't know. This is some flaw with the latest patch as well with the CCP architecture. Its not just a graphic freeze, by whole compu...
- by Imhotep Khem - at 2009.12.20 12:29:00
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5. [QR] Sleipnir - in Ships and Modules [original thread]
Originally by: Samuca I've had this work for me fairly well. The extra range on warp disruptors/webs and such is always welcome in gang ^_^ [Sleipnir, New Setup 1] Gyrostabilizer II Gyrostabilizer II Power Diagnostic System II Power Di...
- by Imhotep Khem - at 2008.12.09 00:42:00
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6. Traffic Control - in Issues, Workarounds & Localization [original thread]
I suspect they change the limit on some systems post patch. Traffic control messages have always come on the silliest systems. I have never had such a message on even the fullest of systems. However, some systems are combined with other systems on...
- by Imhotep Khem - at 2008.11.29 11:41:00
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7. Looking for clarification (( Exploit potential )) - in Issues, Workarounds & Localization [original thread]
Edited by: Imhotep Khem on 29/11/2008 11:38:17 I was killed by two assault frigates while in my Rapier. I could have sworn I cloaked after I aligned to the next gate, but low and behold, they locked me and killed me. I just assumed somehow I m...
- by Imhotep Khem - at 2008.11.29 11:36:00
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8. Memory leak definitly NOT FIXED - in Issues, Workarounds & Localization [original thread]
I don't know if its a memory leak or not as I did not check the memory usage. I can confirm that after an extended period of time, the client will start to experience 3 second pauses every so often. Its akin to what Java does with some of the old...
- by Imhotep Khem - at 2008.11.29 03:07:00
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9. Clone Jump=Crash - in Issues, Workarounds & Localization [original thread]
Yes, me 3... _________ If your not dyin' your not tryin'.
- by Imhotep Khem - at 2008.11.29 03:03:00
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10. Need some help with Tempest (and Minmatar battleships in general) - in Ships and Modules [original thread]
Looks to me like you have been scared into indecisiveness. You can't be trying to fit enough HP to absorb a Titan blast When I fit my sniper Tempest, it has at most a few Shield extenders. Mostly full of tracking enhancement and sensor boostiza...
- by Imhotep Khem - at 2008.11.28 22:54:00
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11. FALCON - in EVE General Discussion [original thread]
ECM has been historically broken in Eve. They managed to fix it just before they introduced the Falcon. For some reason CCP seems to think completely shutting down a ship can be balanced in some way. Its just foolishness. Why not allow true gun s...
- by Imhotep Khem - at 2008.11.27 23:34:00
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12. People paying more that I ask and other strange stuff - in Market Discussions [original thread]
Not possible as I operate deep within 00 and all of my orders are from there. I figure it does sound like a filtering issue though. But I am not filtering anything. _________ If your not dyin' your not tryin'.
- by Imhotep Khem - at 2008.11.27 23:07:00
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13. People paying more that I ask and other strange stuff - in Market Discussions [original thread]
There is something wrong here. Currently on the market I am showing several units in various places. Closest is 4 jumps away. I don't want to pay that much, nor do I want to go that far, so I am putting in a buy order for 3 jumps. The buy window ...
- by Imhotep Khem - at 2008.11.26 22:47:00
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14. People paying more that I ask and other strange stuff - in Market Discussions [original thread]
Originally by: Ki Tarra First rule of the market: best price wins. With your first case, either you didn't see that order, or someone was creating a sell order at the same time that you were creating your buy order. As such the transactio...
- by Imhotep Khem - at 2008.11.25 18:49:00
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15. People paying more that I ask and other strange stuff - in Market Discussions [original thread]
I wanted 5 guns, but none were within 5 jumps, so I placed an order for 5 guns with a range of 5 jumps. Immediately 1 gun was purchased for less than my order price, 3 jumps away. Why is it that I can not see this order on the market? I don't hav...
- by Imhotep Khem - at 2008.11.25 15:42:00
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16. Cloaking is out of hand - in EVE General Discussion [original thread]
My solution is; 1. Add a POS module that can launch probes capable of tracking cloaked ships. 2. These probes are only useable by certain ships. Perhaps black OPs. 3. The POS module can only be mounted with a certain sovereignty. 4. Probes can...
- by Imhotep Khem - at 2008.10.17 14:09:00
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17. Stargate Contracts to Player corps - in Player Features and Ideas Discussion [original thread]
Next time CCP decides to introduce new stargates into the game I think they should contract the construction to a player corporation. Let them bid on it, and build the gate, then drag it into place. That makes the introduction of new routes more ...
- by Imhotep Khem - at 2008.10.17 13:53:00
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18. Minmatar Quake - in Ships and Modules [original thread]
Edited by: Imhotep Khem on 25/09/2008 15:13:48 Lets look at Quake ammo by design. Total damage M = 28HP adjusted for tracking(75%) = 21HP Compare to Fusion M = 20HP So out of the box, based on the equations, Quake is designed to be 1HP bett...
- by Imhotep Khem - at 2008.09.25 15:12:00
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19. Overview filters to be fixed? - in Test Server Feedback [original thread]
Simple reversal of the logic would help. Instead of being AND logic it should be OR. That way only things you select will show up. As it is now, whatever you deselect won't show up. Thats just backward logic. _________ If your not dyin' your not t...
- by Imhotep Khem - at 2008.08.07 22:22:00
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20. Heading to View......... - in Player Features and Ideas Discussion [original thread]
I like it. similar to the new align to target thingy added. _________ If your not dyin' your not tryin'.
- by Imhotep Khem - at 2008.08.07 22:19:00
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